Extends:
Modifiers:
Source code
SFDecos.SFDoorgateB%%
{
DrawType=DT_Mesh
Mesh=LodMesh'SFDecos.SFDoorgateB'
DrawScale=1.650000
bCollideActors=False
bCollideWorld=False
bBlockActors=False
bBlockPlayers=False
bProjTarget=False
}